E-tivity is a term coined by Professor Gilly Salmon (2002) to describe a framework for facilitating active learning in a online environment.
- E-tivity involves learners interacting with one another in order to complete a particular task.
- An e-tivity is an online learning activity or task that:
- Stimulates the learner.
- Clearly presents all instructions.
- Has a clear title and a call to action.
- Involves the learners posting a contribution and replying to one another.
- Provokes discussion and knowledge construction.
- Provide an authentic task for the learners.
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